Tuesday, February 27, 2007

Germs

I realized that I was significantly above the rest of the competing Empires. I was the only empire to develop Guns and swords and had developed three world wonders. I also started to develop Galleons and other boats to cross the Atlantic and explore the Americas, and I could easily declare war and defeat smaller nations. These advantages over the competing nations means that the other nations would not even think of starting a war with me due to the fact that I could easily defeat them; however, even though I gained this hegemony status does not mean that I can walk over and take advantage of other nations. Being aware of my empire’s status compared to my neighbors’ status is important to determine where I stand in the international system.

According to Diamond, the key to success is to gain germs, guns, and steel; I have guns and steels, and maybe once I enter the Americas I can spread disease in order to conquer them easier. (I actually do not know if this is possible in the game, but I will eventually see) I am currently sending Galleons over to Americas with one settler, one worker, and one knight or other military protection. In Guns, Germs, and Steel, Diamond describes Pizarro, a Spanish conquistador, conquering the Incas in 1535. I hope to have the same success when I cross the Atlantic as Pizarro did, and the reason that he had such success was based on the fact that the Spaniards were exposed to more diseases than the Incas were. So when the Spaniards came in contact with the Incas they spread their diseases killing most of them. The spread of germs really started with the herding of animals when humans came in contact with these animals the animals were able to spread their diseases. I do not think that germs will play a major role in my game, but if the game parallels real world history it really should. Germs have caused many deaths and struck fear in people even to this day. Diseases have defiantly shaped people’s behaviors and cultures (practicing medicine, vaccines, and disposal of garbage)

Thursday, February 22, 2007

Religion

Religion has not really played as much as a major role in my civilization that I thought it would play. Reflecting on world history, religion has played a major role in conflicts between nation and even the development of nations. Many wars begun due to different views on which religion is the correct religion. Other empires have approached my empire and proclaimed that I have fallen under a “heathen religion” and encouraged me to convert to their religion. I have declined all these offers and continued practicing Taoism throughout my empire. My relationship status with these nations has declined, but if I just convert to any nation’s religion my empire would fall apart. My first concern is not how other nation’s view me based on my religion, but on how my empire is doing and growth. If I always converted then my nation would seem like a weak, confused nation.

Also, in world history religion has played a major role in the economy of the nation. In Medieval times, the Catholic Church believed that selling products for a profit was a sin and that all products should be sold at the “just price”. (Heilbroner 29) This severely affected the idea of a market in those times. However, as soon as the religious fever changed, and people did not believe that selling for profit was a sin the development markets changed the economy of medieval times.

While playing the game, I wondered if there was an advantage in the game by practicing one religion. I think the game would be much more realistic if religion played more of a role. When I first started playing the game, my empire was split between Taoism and Confucianism. I decided to avoid internal conflicts over religion to convert every city to Taoism and build temples and all that jazz. But would I have succeeded more in the game if I decided to convert to Confucianism or if I left it split? Would that even play a factor in the game? In real life, it would play a huge factor. There are many conflicts currently fighting about which religion is best for their nation, and deciding which religion and how to go about converting (war or peacefully) would most def affect that nation.

Wednesday, February 14, 2007

Once I completely conquered Africa and before I began forming troops to conquer the Americas, I wanted to improve my cities through expanding my trade routes. Instead of building roads I started to create railroads which would cut the travel time in half. This leads me to specialized my cites depending on what that particular city produces the best. For example, one of my cities, Vera Bradley, has great mining, thus instead of wasting land with farms or pastures I just mine there. Then because I connected all my cities I can ship the iron and other metals that I uncovered in Vera Bradley to my other cities. This specialization and division of labor provides me with the most efficient society in which I can grow my empire via technology and land. Also the development of railroads and linking all my cities enables me to move most of my military force in one of my centralize cities and then I can quickly send my troops to any one of my cities in one turn if I spot an enemy approaching. This advantage leads me to focus on training fewer but more effective soldiers, thus becoming a more advance society and furthering other empires to think twice about starting a war with me.

I believe that the one of the keys of having a successful society is to have a centralize government and have all the cities connected and working as one unit. The centralized government is necessary in order to coordinate all the trade. All the cities working together and sharing resources will produce the strongest empire one can create. Before I can focus on anymore expansion, I must make sure that all my cities are in top condition and working as one.

Wednesday, February 7, 2007

In the game I have successfully conquered all of Africa, and still had limited and positive interactions with other nations including the Roman, Indian, and other empires. My goal was to first focus on conquering all Africa, then to expand by either traveling across the Atlantic Ocean to the Americas or to travel to Australia. In order to efficiently and successfully conquer all of Africa I first had to produce many settlers to start new cities. Once I created the new cities I wanted first I wanted to develop military protection for each of my cities and then I wanted to culturally expand the city.
My first city, Coach, was developed on the top right corner of Africa. Then I started to expand and without even realizing that my settlers expanded on the east and west axis of Africa. When I did realize this, I began to send my settlers to the south; however, the process of developing these cities took much longer then the easily develop cities on the upper portion of the continent.
Diamond goes on to discuss that the main reason that the spread of civilization is so easy and fast on the east-west axis is because that along that axis is the same climate, day length, and type of animal life. He continues to relate this to the ability of Eurasia to develop so quickly and its ability to conquer other nations including the Incas in South America and other nations in Africa.